fix(animations): remove finish listener once player is destroyed#51136
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arturovt wants to merge 1 commit intoangular:mainfrom
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fix(animations): remove finish listener once player is destroyed#51136arturovt wants to merge 1 commit intoangular:mainfrom
finish listener once player is destroyed#51136arturovt wants to merge 1 commit intoangular:mainfrom
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This commit removes the `finish` listener from the Animation object once the animation is finished, effectively resolving a memory leak. Previously, the `finish` listener captured `this`, which prevented `this` from being garbage collected.
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JoostK
approved these changes
Nov 2, 2023
crisbeto
approved these changes
Nov 2, 2023
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This PR was merged into the repository by commit a02a745. |
Abseil-byte
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Nov 5, 2023
…ngular#51136) This commit removes the `finish` listener from the Animation object once the animation is finished, effectively resolving a memory leak. Previously, the `finish` listener captured `this`, which prevented `this` from being garbage collected. PR Close angular#51136
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ChellappanRajan
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Jan 23, 2024
…ngular#51136) This commit removes the `finish` listener from the Animation object once the animation is finished, effectively resolving a memory leak. Previously, the `finish` listener captured `this`, which prevented `this` from being garbage collected. PR Close angular#51136
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This commit removes the
finishlistener from the Animation object once the animation is finished, effectively resolving a memory leak. Previously, thefinishlistener capturedthis, which preventedthisfrom being garbage collected.See the image below: