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In C++, two or more functions can share
the same name as long as their parameter
        declarations are different.

 In this situation, the functions that share
the same name are said to be overloaded,
 and the process is referred to as function
                 overloading
To see why function overloading is important,
first consider three functions defined by the
C subset: abs(), labs(), and fabs().

abs() returns the absolute value of an integer,

labs() returns the absolute value of a long,
and

fabs() returns the absolute value of a double.
Although these functions perform almost
identical actions, in C three slightly
different names must be used to represent
these essentially similar tasks.

Example: Function Overloading
Function Overloading – DEFINITION

It is the process of using the same name for
two or more functions.

The secret to overloading is that each
redefinition of the function must use
either-
     • different types of parameters
     • different number of parameters.
The key to function overloading is a function’s
                    argument list.

 A function’s argument list is known as its signature.

                        Example :

Different types of       Different number of parameters
arguments
void print(int a);     void area(float r);
void print (double b); void area(float l, float b);
void print(char c);    void area(float a, float b, float c);
If two function have same number and
types of arguments in the same order, they
are said to have the same signature.

There is no importance to their variable
names.
    • void print(int x, float y);
    • void print(int p, float q); are said to
have same signature.
Calling Overloaded Function

 Overloaded functions are called just like
          ordinary functions.

 The signature determines which function
among the overloaded functions should be
                executed.
                 print(3);
                 print(‘B’);
STEPS FOR FINDING BEST MATCH

The actual arguments are compared with
  formal arguments of the overloaded
 functions and the best match is found
       through a number of steps.

  In order to find the best match, the
compiler follows the steps given below:
STEPS - 1 : Search for an exact match

    If the type of the actual and formal
argument is exactly the same, the compiler
            invokes that function.
      void print(int x); // function #1
      void print(float p); // function #2
      void print(char c); // function #3
                   ------------
                   -------------
   print(5.3); //invokes the function #2
STEPS - 2 : A match through promotion

If no exact match is found, an attempt is
     made to achieve a match through
                 promotion.
     void print(int x); // function #1
     void print(float p); // function #2
    void print(double f); // function #3
                  ------------
                  -------------
   print(‘c’); //matches the function #1
             through promotion
STEPS - 3 : A match through standard
               C++ conversion rules

If the first and second steps fail, then an
  attempt is made to find a best match
          through conversion rule.
    void print(char x); // function #1
     void print(float p); // function #2
                   ------------
                  -------------
 print(342); //matches the function #2
        int 342 is converted to float
STEPS - 4 : A match through user
          defined conversion

If all the above three steps fail to find a
match, then an attempt is made to find a
     match by applying user defined
             conversion rules.
Constructor Overloading

Just like any other function, constructors
          can also be overloaded.

 We can use constructor overloading for
initializing the objects based on different
                 conditions.
In Constructor Overloading, we need not
 call the constructor separately because
      they are invoked automatically.

                   But

In Function Overloading, we have to invoke
             them separately.
Functions with Default Arguments
                   Vs
              Overloading

 Functions with default arguments can be
called with optional number of arguments
    and hence it gives an appearance of
            function overloading.
  float calc(float p, int q=8, float r=18.3);
                -------------------
              float f = calc(3.5);
            float f = calc(3.5, 10);
It is one type of Static Polymorphism.

C++ has about 45 operators. These operators
 are defined for the fundamental data types
                (int, float etc).

While defining a class, we are actually creating
               a new datatype.

Most of the C++ operators can be overloaded
    to apply to our new class datatype.
Operator overloading is the
concept of giving new meaning to
    an existing C++ operator.
• When overloaded, the operators are
  implemented as functions using the operator
  keyword.

• For example, the syntax of overloading the
  addition operator “+” would be operator+().
One of the nice features of C++ is
that you can give special meanings
 to operators, when they are used
 with user-defined classes. This is
    called operator overloading.
You can implement C++ operator
     overloads by providing special
member-functions on your classes that
follow a particular naming convention.
     For example, to overload the +
  operator for your class, you would
  provide a member-function named
        operator+ on your class.
1. Read the following function definition :
void print(int x)
{
    cout << x;
}
void print (float x)
 {
    cout << x;
}
void print(char x)
 {
    cout << x;
}
a. All these functions can be used in the same
   program. Explain this feature of C++
b. Write sample statements to invoke each of
   these functions.

a) About FUNCTION OVERLOADING

b) print(35); print(32.7); print(‘M’);
2. Function with default arguments performs
   overloading. Explain this fact with the help
   of example.

• Functions with default arguments can be
  called with optional number of arguments
  and hence it gives an appearance of function
  overloading.
  float calc(float p, int q=8, float r=18.3);
  -------------------
  float f = calc(3.5);
  float f = calc(3.5, 10);
3. Why is function overloading connected to
   compile-time polymorphism or early
   binding?

• Early binding refers to the ability of the
  compiler to relate or bind a function call with
  the function definition during compilation
  itself. FUNCTION OVERLOADING comes under
  this category because it match the actual
  arguments with formal arguments during
  compile-time.