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Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
1 
Produce a glossary of terms specific to the methods and principles of Video Game Design and Video Game Terms. Using a provided template, 
you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the 
website you have obtained the definition. 
You must also, where possible, provide specific details of how researched definitions relate to your own production practice. 
Name: 
Anthony 
Newman 
RESEARCHED DEFINITION (provide short internet 
researched definition and URL link) 
DESCRIBE 
THE 
RELEVANCE 
OF THE 
RESEARCHED 
TERM TO 
YOUR OWN 
PRODUCTIO 
N PRACTICE? 
IMAGE SUPPORT (Provide an image and/or video link of said 
term being used in a game) 
VIDEO 
GAMES 
/ VIDEO 
GAME 
TESTING 
Demo A game demo is a freely distributed piece of an upcoming or recently 
released video game. Demos are typically released by the game's 
publisher to help consumers get a feel of the game before deciding 
whether to buy the full version. 
http://en.wikipedia.org/wiki/Game_demo 
http://en.wikinoticia.com/Technology/internet/46035-onlive-test-games- 
in-spain-in-the-cloud 
Beta it is basically a highly upgraded alpha version, and has more features 
and is more complete, but still has many bugs 
https://uk.answers.yahoo.com/question/index?qid=20081019143302A 
AIBseY 
http://www.forbes.com/sites/erikkain/2014/07/30/destiny-beta-played- 
by-4-6-million-gamers/
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
2 
Alpha Alpha software is at the first stage of development: 
http://dictionary.cambridge.org/dictionary/british/alpha 
http://danielprimed.com/2008/11/xiii-vs-prince-of-persia-next-gen-cel 
-shaded-comparison/ 
Pre-Alpha A development status given to a program or application that is 
usually not feature complete, and is not usually released to the 
public. Developers are usually s till deciding on what features 
the program should have at this status. This s tatus comes 
before the alpha version, and is the first status given to a 
program. 
http://en.wiktionary.org/wiki/pre-alpha_version 
https ://forums.robertsspaceindustries.com/discussion/96336/day-z-exclusive- 
pre-alpha-preview-indie-game-horror-exclusive
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
3 
Gold A golden master, or GM, i s the final version of a software 
program that is sent to manufacturing and is used to make 
reta il copies of the software 
http://www.techterms.com/definition/goldenmaster 
http://atthebuzzershow.com/2012/09/16/first-impressions-black-mesa/ 
Debug identify and remove errors from (computer hardware or 
software) 
http://www.oxforddictionaries.com/definition/english/debug 
http://debugunused.wikia.com/wiki/Debug_Modes_and_Unused_Stuf 
f 
Automation the technique of making an apparatus, a process, or a system 
operate automatically 
http://www.merriam-webster.com/dictionary/automation 
http://ex-sheffield.org/soloparaingenierosnet/2014/06/27/maquinas-inteligentes- 
para-fabricas-del-futuro/ 
White-Box 
Testing 
White-box testing (also known as clear box testing, glass box 
tes ting, transparent box testing, and s tructural testing) is a 
method of testing software that tests internal structures or 
workings of an application 
http://en.wikipedia.org/wiki/White-box_testing
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
http://muzakstudyzone.blogspot.co.uk/2012/12/white-and-black-box-tes 
4 
ting-techniques.html 
Bug A software bug is an error, flaw, failure, or fault in a computer 
program or system that causes i t to produce an incorrect or 
unexpected result, or to behave in unintended ways. 
http://technology.amis.nl/2010/10/28/do-not-register-bugs-fix-them/# 
prettyPhoto 
GAME 
ENGINE 
S 
Vertex Shader The Vertex Shader is the programmable Shader stage in the 
rendering pipeline that handles the processing of individual 
vertices. 
http://www.opengl.org/wiki/Vertex_Shader 
http://web.media.mit.edu/~gordonw/OpenGL/images/teapot_vertexS 
hader.jpg
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
5 
GAME 
ENGINE 
S 
Pixel Shader Pixel Shaders create ambiance with materials and surfaces that 
mimic reality 
http://www.nvidia.co.uk/object/feature_pixelshader.html 
http://assets.overclock.net.s3.amazonaws.com/4/43/43cb30de_vbatt 
ach2842.jpeg 
Post Processing Pos t processing allows different effects to be performed on the 
s cene after i t has been rendered, but before outputting it to the 
viewport 
http://udn.epicgames.com/Three/PostProcessEffectsHome.htm 
l 
http://udn.epicgames.com/Three/PostProcessEffectsHome.html 
Rendering Rendering is the process of generating an image from a 2D or 
3D model (or models in what collectively could be called a scene 
fi l e), by means of computer programs 
http://en.wikipedia.org/wiki/Rendering_(computer_graphics) 
http://en.wikipedia.org/wiki/Rendering_(computer_graphics)#mediavi 
ewer/File:Render_Types.png
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
6 
Normal Map In 3D computer graphics, normal mapping, or "Dot3 bump 
mapping", i s a technique used for faking the lighting of bumps 
and dents 
http://en.wikipedia.org/wiki/Normal_mapping 
http://en.wikipedia.org/wiki/Normal_mapping 
Entity Enti ty-component-system (ECS) is a software architecture 
pattern that implements concepts from Composition over 
inheritance using a database-like s tructure 
http://en.wikipedia.org/wiki/Entity_component_system 
http://www.thegameengineer.com/blog/2011/08/25/the-game-enti 
ty-part-iv-game-systems/ 
UV Map UV mapping is the 3D modeling process of making a 2D image 
representation of a 3D model's surface 
http://en.wikipedia.org/wiki/UV_mapping 
http://en.wikipedia.org/wiki/UV_mapping 
Procedural 
Texture 
A procedural texture is a computer-generated image created 
us ing an algorithm intended to create a realistic representation 
of natural elements such as wood, marble, granite, metal, 
s tone, and others. 
http://en.wikipedia.org/wiki/Procedural_texture
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
http://www.cprogramming.com/discussionarticles/texture_generatio 
n.html 
7 
Physics Computer animation physics or game physics involves the 
introduction of the laws of physics into a simulation or game 
engine, particularly in 3D computer graphics, for the purpose of 
making the effects appear more real to the observer 
http://en.wikipedia.org/wiki/Game_physics 
http://www.geek.com/games/cryengine-3-gets-awesome-soft-body-phys 
ics-simulator-1492565/ 
Collision Algorithms to detect collision in 2D games 
https ://developer.mozilla.org/en- 
US/docs/Games/Techniques/2D_collision_detection 
Lighting Lighting has the capacity to bring life to a group of objects and 
take them to the next level of quality. 
http://www.moddb.com/tutorials/lighting-in-game-envi 
ronments-the-hows-and-whys 
http://www.dsogaming.com/news/new-cryengine-3-video-shows-off-natural- 
lighting-in-video-games/ 
AA – Anti- 
Aliasing 
In computer graphics, antialiasing is a software technique for 
diminishing jaggies - s tairstep-like l ines that should be smooth. 
http://www.webopedia.com/TERM/A/antialiasing.html 
http://images.eurogamer.net/articles//a/8/6/7/8/5/1/Saboteur_Aliasi 
ng_000.jpg.jpg
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
8 
LoD – Level of 
Detail 
al lows you to reduce the number of triangles rendered for an 
object as its distance from camera increases 
http://docs.unity3d.com/Manual/LevelOfDetail.htm 
http://www.opensg.org/projects/opensg/attachment/wiki/Tutorial/O 
penSG1/NodeCores/lod.png 
Animation Animation is the process of creating motion and shape 
change[Note 1] i llusion by means of the rapid display of a 
sequence of s tatic images that minimally differ from each other 
http://en.wikipedia.org/wiki/Animation 
http://s ilverkgallery.com.au/Animation/Animation.htm 
Sprite In computer graphics, a sprite (also known by other names; see 
Synonyms below) is a two-dimensional image or animation that 
i s integrated into a larger scene 
http://en.wikipedia.org/wiki/Sprite_(computer_graphics) 
http://moderateschaltung.files.wordpress.com/2011/10/sprites256- 
s creenshot.png 
Scene Ca n’t fi nd 
Library relating to or employed in the transmission or 
reception of a televised image 
http://dictionary.reverso.net/english-definition/ 
video%20library
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
http://en.wikipedia.org/wiki/Game_engine#mediaviewer/File:Linux_k 
ernel_and_OpenGL_video_games.svg 
9 
UI The space where interactions between humans and machines 
occur 
http://en.wikipedia.org/wiki/User_interface 
http://www.techspot.com/news/38674-steam-ui-update-officially-rol 
l ing-out-next-week.html 
Frames Frame rate, also known as frame 
frequency and frames per second (FPS), is 
the frequency (rate) at which an imaging device 
produces unique consecutive images 
called frames. 
http://www.addictivetips.com/windows-tips/how-to-check-fps-frames- 
per-seconds-and-take-screenshots-while-playing-video-games-on- 
your-pc/
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
10 
Concept A general idea derived or inferred from specific 
instances or occurrences. 
http://www.thefreedictionary.com/concept 
http://www.toptenz.net/top-10-awesome-pieces-of-concept-art-from- 
movies-and-video-games.php/very-early-alex-concept-art 
Event 
http://orcz.com/images/e/e7/Nextcargamerace.jpg 
Pathfinding Pathfinding or pathing is the plotting, by a 
computer application, of the shortest route 
between two points 
http://en.wikipedia.org/wiki/Pathfinding 
http://en.wikipedia.org/wiki/Pathfinding#mediaviewer/File:Pathfindin 
g_2D_Il lustration.svg
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
11