One stop solution for all Vulkan samples
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Updated
Sep 10, 2026 - C++
One stop solution for all Vulkan samples
Awesome Vulkan ecosystem
One stop shop for getting started with the Vulkan API
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
One stop shop for getting started with SPIR-V.
Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.
Single header "no-allocation" KTX/DDS file reader
Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.
Learning Vulkan from code samples - Tutorial series
Fix OpenCL detection and performance issues on AMD Radeon GPU's by registering Installable Client Driver (ICD) files.
The open source intelligent personal assistant
Generated Vulkan and Vulkan Video bindings for the V programming language.
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