Custom scripts for DayZ server. Init script contains: builtin server commands, vehicle spawning, weapon/ammo/gear/item spawning, kill and suicide, teleporting, chat announcements, etc.
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Updated
Jun 15, 2023 - C
Custom scripts for DayZ server. Init script contains: builtin server commands, vehicle spawning, weapon/ammo/gear/item spawning, kill and suicide, teleporting, chat announcements, etc.
Co-operative infantry gameplay with dynamic objectives for Arma Reforger. Next generation of Combat Ops Enhanced with inspiration from mbrdmn's Dynamic Recon Ops from Arma 3.
Repository for my personal Arma Reforger mods, except game modes and terrains.
Open-source DayZ modding wiki: Enforce Script language (13 chapters), GUI/.layout system (10 chapters), Engine API reference (23 chapters), asset pipeline, server configuration, and 13 tutorials. Built by reverse-engineering 10+ professional mods. Available in 12 languages.
Game Master enhancement mod for Arma Reforger
Advanced Equipment is an Arma Reforger mod, that brings equipment to life, like laptops and lamps (It's a port of the Arma 3 mod for the Enfusion engine)
Server-side DayZ mod that implements structured logging (NDJSON) for advanced server analytics and monitoring
DayZ modding knowledge base - scripts, examples, references and Enforce Script documentation for DayZ standalone mods
Co-operative gameplay for up to 8 players with dynamic objectives for Arma Reforger. Insert with helicopters, complete three consecutive objectives and RTB
GRAD Spectator is a mod for Arma Reforger that enables a spectator mode via respawn or manually.
Custom JSON parser for Arma Reforger
GRAD Undead is a mod for Arma Reforger that disables players death. The player stays unconscious and needs medical treatment.
Arma Reforger addon: in-game info menu and player/bug reports, with all content read from the server instead of baked into the mod.
GRAD COOP Template is a mod for Arma Reforger that provides a template for Game Master saved missions.
MCP server for agentic DayZ modding: build, test stand, structured verdict instead of logs, a bridge into the running game, client eyes and hands, an API knowledge index scoped to one server's mod set, and a Blender-to-mod asset pipeline.
Client-side DayZ mod that restores broken distant ambient animal sounds (1.29+)
SHA-256 algorithm for Arma Reforger
Automated test harness for DayZ (Enforce Script) mods: server-side assertions run at boot, write a JSON report, and a PowerShell runner turns it into a CI-friendly exit code. Fills a real gap — the DayZ/Enfusion community has no assert/test-runner framework.
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