This example uses the Unity game engine and the Realtime Cloud Storage Unity SDK to save and retrieve data from a Realtime Cloud Storage database.
Part of the The Realtime® Framework, the Realtime Cloud Storage Service is a highly-scalable backend-as-a-service powered by Amazon DynamoDB. We've added real-time notifications to keep data synchronized between users of your application.
This samples uses a public unauthenticated demonstration key. If you want to keep your chat messages private, please get your free Realtime Cloud Storage application key here and change the key used in the sample.
The complete Realtime Cloud Storage API reference is available here