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WholePanel.java
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308 lines (228 loc) · 7.07 KB
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// Assignment #: 7
// Name: Mguel Zavala
// StudentID: 1204402766
// Lecture: MWF 1030AM
// Description: This is the GUI of the box program
//import nesessary libraries
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
//start of the the wholepanel class
public class WholePanel extends JPanel
{
//instantiate the variables
private Color currentColor;
private int currentWidth, currentHeight;
private CanvasPanel canvas;
private JPanel menuPanel;
private JCheckBox fillCheck;
private JRadioButton white,red,blue,green,orange;
private int x1, y1;
private ButtonGroup group;
public WholePanel()
{
//white is the default color
currentColor = Color.WHITE;
group = new ButtonGroup();
menuPanel = new JPanel();
//default x-y coordinate, width, and height of a rectangle
currentWidth = currentHeight = 100;
x1 = 100; y1 = 100;
//setting the layout of the check box and radio buttons
menuPanel.setLayout(new GridLayout(1,6));
//initializing the components
fillCheck = new JCheckBox("Filled");
white = new JRadioButton ("White");
red = new JRadioButton ("Red");
blue = new JRadioButton ("Blue");
green = new JRadioButton ("Green");
orange = new JRadioButton ("Orange");
//Initialize listeners
ColorListener colorListener = new ColorListener();
FillListener fill = new FillListener();
//add listeners to the components
white.addActionListener(colorListener);
red.addActionListener(colorListener);
blue.addActionListener(colorListener);
green.addActionListener(colorListener);
orange.addActionListener(colorListener);
fillCheck.addItemListener(fill);
//add the components to the JPanel
menuPanel = new JPanel();
group.add(white);
group.add(red);
group.add(blue);
group.add(green);
group.add(orange);
menuPanel.add(fillCheck);
menuPanel.add(white);
menuPanel.add(red);
menuPanel.add(blue);
menuPanel.add(green);
menuPanel.add(orange);
canvas = new CanvasPanel();
JSplitPane sPane = new JSplitPane(JSplitPane.VERTICAL_SPLIT, menuPanel, canvas);
setLayout(new BorderLayout());
add(sPane, BorderLayout.CENTER);
}
private class ColorListener implements ActionListener
{
@Override
public void actionPerformed (ActionEvent event)
{
Object color = event.getSource();
if(color == white)
{
currentColor = Color.white;
}
if(color == red)
{
currentColor = Color.red;
}
else if (color == blue)
{
currentColor = Color.blue;
}
else if (color == green)
{
currentColor= Color.green;
}
else if(color == orange)
{
currentColor = Color.orange;
}
repaint();
}
}
private class FillListener implements ItemListener
{
public void itemStateChanged(ItemEvent event)
{
repaint();
}
}
//CanvasPanel is the panel where pressed keys will be drawn
private class CanvasPanel extends JPanel
{
//Constructor to initialize the canvas panel
public CanvasPanel( )
{
// make this canvas panel listen to keys
addKeyListener (new DirectionListener());
// make this canvas panel listen to mouse
addMouseListener(new PointListener());
addMouseMotionListener(new PointListener());
setBackground(Color.BLACK);
//This method needs to be called for this panel to listen to keys
//When panel listens to other things, and go back to listen
//to keys, this method needs to be called again.
requestFocus();
}
//this method draws all characters pressed by a user so far
@Override
public void paintComponent(Graphics page)
{
super.paintComponent(page);
//set color, then draw a rectangle
page.setColor(currentColor);
if(fillCheck.isSelected())
{
page.fillRect(x1, y1, currentWidth, currentHeight);
}
else
{
page.drawRect(x1, y1, currentWidth, currentHeight);
}
}
/** This method is overridden to enable keyboard focus */
@Override
public boolean isFocusable()
{
return true;
}
// listener class to listen to keyboard keys
private class DirectionListener implements KeyListener
{
@Override
public void keyReleased(KeyEvent e) {}
@Override
public void keyTyped(KeyEvent e) {}
// in case that a key is pressed, the following will be executed.
@Override
public void keyPressed(KeyEvent e)
{
switch(e.getKeyCode())
{
case KeyEvent.VK_UP:
y1-=5;
break;
case KeyEvent.VK_DOWN:
y1+=5;
break;
case KeyEvent.VK_RIGHT:
x1+=5;
break;
case KeyEvent.VK_LEFT:
x1-=5;
break;
}
repaint();
}
} // end of DirectionListener
// listener class that listens to the mouse
public class PointListener implements MouseListener, MouseMotionListener
{
//in case that a user presses using a mouse,
//record the point where it was pressed.
@Override
public void mousePressed (MouseEvent event)
{
canvas.requestFocus();
}
@Override
public void mouseClicked (MouseEvent event) {}
@Override
public void mouseReleased (MouseEvent event) {}
@Override
public void mouseEntered (MouseEvent event) {}
@Override
public void mouseExited (MouseEvent event) {}
@Override
public void mouseMoved(MouseEvent event) {}
@Override
public void mouseDragged(MouseEvent event)
{
int x = event.getX();
int y = event.getY();
//left
if( x>=95 && x<=105 && y >95 && y<205 )
{
x1-=5;
currentWidth+=5;
repaint();
}
//top
if( x>=95 && x<=205 && y >95 && y<105 )
{
y1-=5;
currentHeight-=5;
repaint();
}
//right
if( x>=195 && x<=205 && y >95 && y<205 )
{
x1+=5;
currentWidth+=5;
repaint();
}
//bottom
if( x>=95 && x<=205 && y >195 && y<205 )
{
x1+=5;
currentHeight+=5;
repaint();
}
}
} // end of PointListener
} // end of Canvas Panel Class
} // end of Whole Panel Class