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LThreadPool

A across platform ThreadPool for non-UI render tasks, implemented with C++11. If cocos-2d-x engine used, you can use "PerformInCocosThread" to run UI-RenderTask in your sub Thread from pool.

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c++. This is an across-platform ThreadPool, implemented with C++11. single-thread&multi-task / multi-thread&multi-task supported. If cocos-2d-x engine used, you can use "PerformInCocosThread" to run UI-RenderTask in your sub Thread from pool.

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