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PauseMenu.h
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19 lines (16 loc) · 502 Bytes
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// ----------------------------------------------------------------
// From Game Programming in C++ by Sanjay Madhav
// Copyright (C) 2017 Sanjay Madhav. All rights reserved.
//
// Released under the BSD License
// See LICENSE in root directory for full details.
// ----------------------------------------------------------------
#pragma once
#include "UIScreen.h"
class PauseMenu : public UIScreen
{
public:
PauseMenu(class Game* game);
~PauseMenu();
void HandleKeyPress(int key) override;
};