forked from gameprogcpp/code
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCameraActor.h
More file actions
21 lines (18 loc) · 580 Bytes
/
CameraActor.h
File metadata and controls
21 lines (18 loc) · 580 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
// ----------------------------------------------------------------
// From Game Programming in C++ by Sanjay Madhav
// Copyright (C) 2017 Sanjay Madhav. All rights reserved.
//
// Released under the BSD License
// See LICENSE in root directory for full details.
// ----------------------------------------------------------------
#pragma once
#include "Actor.h"
class CameraActor : public Actor
{
public:
CameraActor(class Game* game);
void UpdateActor(float deltaTime) override;
void ActorInput(const uint8_t* keys) override;
private:
class MoveComponent* mMoveComp;
};