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/*
* Copyright (c) 1997, 2017, Oracle and/or its affiliates. All rights reserved.
* ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*/
package java.util;
import java.io.IOException;
import java.io.InvalidObjectException;
import java.io.ObjectInputStream;
import java.io.Serializable;
import java.lang.reflect.ParameterizedType;
import java.lang.reflect.Type;
import java.util.function.BiConsumer;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import java.util.function.Function;
/**
* hashMap术语介绍:
* 哈希表: 就是hashmap的table数组
* bin(bucket): 就是挂在数组上的链表
* TreeNode: 红黑树
* capacity: table总容量
* MIN_TREEIFY_CAPACITY :64 转化为红黑树table最小大小
* TREEIFY_THRESHOLD :8 转化为红黑树的阈值
* loadFactor: 0.75 table扩容因子,当实际length大于等于 capacity*loadFactor时会进行扩容,并且扩容是按照2的整数次幂
* <p>
* 1)、HashMap中初始化大小为什么是16?
* 减少hash碰撞
* 提高map查询效率
* 分配过小防止频繁扩展
* 分配过大浪费资源
* 2)、为什么hahmap每次扩容都是以 2的整数次幂进行扩容?
* index = (n - 1) & hash
* 因为Hashmap计算存储位置时,使用了(n - 1) & hash。
* 只有当容量n为2的幂次方,n-1的二进制会全为1,
* 位运算时可以充分散列,避免不必要的哈希冲突,所以扩容必须2倍就是为了维持容量始终为2的幂次方。
* 3)、为什么链表的长度为8是变成红黑树?为什么为6时又变成链表?
* 综合链表和红黑树查询时间对比
* 每个链表元素个数出现概率,符合泊松分布,出现8以上概率很小。
*/
/**
* 基于哈希表的Map接口实现。这个实现提供了所有可选的映射操作,并允许空值和空键。
* (HashMap类大致相当于Hashtable,只是它不同步并且允许空值。)这个类不保证映射的顺序;
* 特别是,它不保证随着时间的推移顺序保持不变。
* <p>
* Hash table based implementation of the <tt>Map</tt> interface. This
* implementation provides all of the optional map operations, and permits
* <tt>null</tt> values and the <tt>null</tt> key. (The <tt>HashMap</tt>
* class is roughly equivalent to <tt>Hashtable</tt>, except that it is
* unsynchronized and permits nulls.) This class makes no guarantees as to
* the order of the map; in particular, it does not guarantee that the order
* will remain constant over time.
*
* <p>This implementation provides constant-time performance for the basic
* operations (<tt>get</tt> and <tt>put</tt>), assuming the hash function
* disperses the elements properly among the buckets. Iteration over
* collection views requires time proportional to the "capacity" of the
* <tt>HashMap</tt> instance (the number of buckets) plus its size (the number
* of key-value mappings). Thus, it's very important not to set the initial
* capacity too high (or the load factor too low) if iteration performance is
* important.
*
* <p>An instance of <tt>HashMap</tt> has two parameters that affect its
* performance: <i>initial capacity</i> and <i>load factor</i>. The
* <i>capacity</i> is the number of buckets in the hash table, and the initial
* capacity is simply the capacity at the time the hash table is created. The
* <i>load factor</i> is a measure of how full the hash table is allowed to
* get before its capacity is automatically increased. When the number of
* entries in the hash table exceeds the product of the load factor and the
* current capacity, the hash table is <i>rehashed</i> (that is, internal data
* structures are rebuilt) so that the hash table has approximately twice the
* number of buckets.
*
* <p>As a general rule, the default load factor (.75) offers a good
* tradeoff between time and space costs. Higher values decrease the
* space overhead but increase the lookup cost (reflected in most of
* the operations of the <tt>HashMap</tt> class, including
* <tt>get</tt> and <tt>put</tt>). The expected number of entries in
* the map and its load factor should be taken into account when
* setting its initial capacity, so as to minimize the number of
* rehash operations. If the initial capacity is greater than the
* maximum number of entries divided by the load factor, no rehash
* operations will ever occur.
*
* <p>If many mappings are to be stored in a <tt>HashMap</tt>
* instance, creating it with a sufficiently large capacity will allow
* the mappings to be stored more efficiently than letting it perform
* automatic rehashing as needed to grow the table. Note that using
* many keys with the same {@code hashCode()} is a sure way to slow
* down performance of any hash table. To ameliorate impact, when keys
* are {@link Comparable}, this class may use comparison order among
* keys to help break ties.
*
* <p><strong>Note that this implementation is not synchronized.</strong>
* If multiple threads access a hash map concurrently, and at least one of
* the threads modifies the map structurally, it <i>must</i> be
* synchronized externally. (A structural modification is any operation
* that adds or deletes one or more mappings; merely changing the value
* associated with a key that an instance already contains is not a
* structural modification.) This is typically accomplished by
* synchronizing on some object that naturally encapsulates the map.
* <p>
* If no such object exists, the map should be "wrapped" using the
* {@link Collections#synchronizedMap Collections.synchronizedMap}
* method. This is best done at creation time, to prevent accidental
* unsynchronized access to the map:<pre>
* Map m = Collections.synchronizedMap(new HashMap(...));</pre>
*
* <p>The iterators returned by all of this class's "collection view methods"
* are <i>fail-fast</i>: if the map is structurally modified at any time after
* the iterator is created, in any way except through the iterator's own
* <tt>remove</tt> method, the iterator will throw a
* {@link ConcurrentModificationException}. Thus, in the face of concurrent
* modification, the iterator fails quickly and cleanly, rather than risking
* arbitrary, non-deterministic behavior at an undetermined time in the
* future.
*
* <p>Note that the fail-fast behavior of an iterator cannot be guaranteed
* as it is, generally speaking, impossible to make any hard guarantees in the
* presence of unsynchronized concurrent modification. Fail-fast iterators
* throw <tt>ConcurrentModificationException</tt> on a best-effort basis.
* Therefore, it would be wrong to write a program that depended on this
* exception for its correctness: <i>the fail-fast behavior of iterators
* should be used only to detect bugs.</i>
*
* <p>This class is a member of the
* <a href="{@docRoot}/../technotes/guides/collections/index.html">
* Java Collections Framework</a>.
* @param <K> the type of keys maintained by this map
* @param <V> the type of mapped values
* @author Doug Lea
* @author Josh Bloch
* @author Arthur van Hoff
* @author Neal Gafter
* @see Object#hashCode()
* @see Collection
* @see Map
* @see TreeMap
* @see Hashtable
* @since 1.2
*/
public class HashMap<K, V> extends AbstractMap<K, V>
implements Map<K, V>, Cloneable, Serializable {
private static final long serialVersionUID = 362498820763181265L;
/*
* Implementation notes.
*
* This map usually acts as a binned (bucketed) hash table, but
* when bins get too large, they are transformed into bins of
* TreeNodes, each structured similarly to those in
* java.util.TreeMap. Most methods try to use normal bins, but
* relay to TreeNode methods when applicable (simply by checking
* instanceof a node). Bins of TreeNodes may be traversed and
* used like any others, but additionally support faster lookup
* when overpopulated. However, since the vast majority of bins in
* normal use are not overpopulated, checking for existence of
* tree bins may be delayed in the course of table methods.
*
* Tree bins (i.e., bins whose elements are all TreeNodes) are
* ordered primarily by hashCode, but in the case of ties, if two
* elements are of the same "class C implements Comparable<C>",
* type then their compareTo method is used for ordering. (We
* conservatively check generic types via reflection to validate
* this -- see method comparableClassFor). The added complexity
* of tree bins is worthwhile in providing worst-case O(log n)
* operations when keys either have distinct hashes or are
* orderable, Thus, performance degrades gracefully under
* accidental or malicious usages in which hashCode() methods
* return values that are poorly distributed, as well as those in
* which many keys share a hashCode, so long as they are also
* Comparable. (If neither of these apply, we may waste about a
* factor of two in time and space compared to taking no
* precautions. But the only known cases stem from poor user
* programming practices that are already so slow that this makes
* little difference.)
*
* Because TreeNodes are about twice the size of regular nodes, we
* use them only when bins contain enough nodes to warrant use
* (see TREEIFY_THRESHOLD). And when they become too small (due to
* removal or resizing) they are converted back to plain bins. In
* usages with well-distributed user hashCodes, tree bins are
* rarely used. Ideally, under random hashCodes, the frequency of
* nodes in bins follows a Poisson distribution
* (http://en.wikipedia.org/wiki/Poisson_distribution) with a
* parameter of about 0.5 on average for the default resizing
* threshold of 0.75, although with a large variance because of
* resizing granularity. Ignoring variance, the expected
* occurrences of list size k are (exp(-0.5) * pow(0.5, k) /
* factorial(k)). The first values are:
*
* 0: 0.60653066
* 1: 0.30326533
* 2: 0.07581633
* 3: 0.01263606
* 4: 0.00157952
* 5: 0.00015795
* 6: 0.00001316
* 7: 0.00000094
* 8: 0.00000006
* more: less than 1 in ten million
*
* The root of a tree bin is normally its first node. However,
* sometimes (currently only upon Iterator.remove), the root might
* be elsewhere, but can be recovered following parent links
* (method TreeNode.root()).
*
* All applicable internal methods accept a hash code as an
* argument (as normally supplied from a public method), allowing
* them to call each other without recomputing user hashCodes.
* Most internal methods also accept a "tab" argument, that is
* normally the current table, but may be a new or old one when
* resizing or converting.
*
* When bin lists are treeified, split, or untreeified, we keep
* them in the same relative access/traversal order (i.e., field
* Node.next) to better preserve locality, and to slightly
* simplify handling of splits and traversals that invoke
* iterator.remove. When using comparators on insertion, to keep a
* total ordering (or as close as is required here) across
* rebalancings, we compare classes and identityHashCodes as
* tie-breakers.
*
* The use and transitions among plain vs tree modes is
* complicated by the existence of subclass LinkedHashMap. See
* below for hook methods defined to be invoked upon insertion,
* removal and access that allow LinkedHashMap internals to
* otherwise remain independent of these mechanics. (This also
* requires that a map instance be passed to some utility methods
* that may create new nodes.)
*
* The concurrent-programming-like SSA-based coding style helps
* avoid aliasing errors amid all of the twisty pointer operations.
*/
/**
* 默认初始容量-必须是2的幂。
* <p>
* The default initial capacity - MUST be a power of two.
*/
static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16
/**
* 最大容量,如果有参数的构造函数隐式指定了更高的值,则使用。必须是2的幂<=1<<30。
* <p>
* The maximum capacity, used if a higher value is implicitly specified
* by either of the constructors with arguments.
* MUST be a power of two <= 1<<30.
*/
static final int MAXIMUM_CAPACITY = 1 << 30;
/**
* 构造函数中未指定时使用的负载因子。
* <p>
* The load factor used when none specified in constructor.
*/
static final float DEFAULT_LOAD_FACTOR = 0.75f;
/**
* 链表转换为红黑树
* 桶的树化阈值:即 链表转成红黑树的阈值,在存储数据时,当链表长度 > 该值时,则将链表转换成红黑树
* <p>
* The bin(bucket) count threshold for using a tree rather than list for a
* bin. Bins are converted to trees when adding an element to a
* bin with at least this many nodes. The value must be greater
* than 2 and should be at least 8 to mesh with assumptions in
* tree removal about conversion back to plain bins upon
* shrinkage.
*/
static final int TREEIFY_THRESHOLD = 8;
/**
* 红黑树转换为链表
* 桶的链表还原阈值:即 红黑树转为链表的阈值,当在扩容(resize())时(此时HashMap的数据存储位置会重新计算),在重新计算存储位置后,当原有的红黑树内数量 < 6时,则将 红黑树转换成链表
* <p>
* The bin(bucket) count threshold for untreeifying a (split) bin during a
* resize operation. Should be less than TREEIFY_THRESHOLD, and at
* most 6 to mesh with shrinkage detection under removal.
*/
static final int UNTREEIFY_THRESHOLD = 6;
/**
* 最小树形化Hash表容量阈值:即 当哈希表中的容量 > 该值时,才允许树形化链表 (即 将链表 转换成红黑树)
* 否则,若桶内元素太多时,则直接扩容,而不是树形化
* 为了避免进行扩容、树形化选择的冲突,这个值不能小于 4 * TREEIFY_THRESHOLD
* <p>
* 如果Hash表容量大于了 TREEIFY_THRESHOLD ,但是capacity小于MIN_TREEIFY_CAPACITY 则依然使用链表结构进行存储,此时会对HashMap进行扩容;如果capacity大于了MIN_TREEIFY_CAPACITY ,则会进行树化。
* <p>
* The smallest table capacity for which bins may be treeified.
* (Otherwise the table is resized if too many nodes in a bin.)
* Should be at least 4 * TREEIFY_THRESHOLD to avoid conflicts
* between resizing and treeification thresholds.
*/
static final int MIN_TREEIFY_CAPACITY = 64;
/**
* 哈希表table节点。HashMap是一个存放链表的数组
* <p>
* Basic hash bin node, used for most entries. (See below for
* TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
*/
static class Node<K, V> implements Map.Entry<K, V> {
final int hash;
final K key;
V value;
Node<K, V> next;
Node(int hash, K key, V value, Node<K, V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
public final K getKey() {
return key;
}
public final V getValue() {
return value;
}
public final String toString() {
return key + "=" + value;
}
public final int hashCode() {
return Objects.hashCode(key) ^ Objects.hashCode(value);
}
public final V setValue(V newValue) {
V oldValue = value;
value = newValue;
return oldValue;
}
public final boolean equals(Object o) {
if (o == this)
return true;
if (o instanceof Map.Entry) {
Map.Entry<?, ?> e = (Map.Entry<?, ?>) o;
if (Objects.equals(key, e.getKey()) &&
Objects.equals(value, e.getValue()))
return true;
}
return false;
}
}
/* ---------------- Static utilities -------------- */
/**
* 计算key.hashCode()并将散列的高位(异或)扩散到低位。
* <p>
* Computes key.hashCode() and spreads (XORs) higher bits of hash
* to lower. Because the table uses power-of-two masking, sets of
* hashes that vary only in bits above the current mask will
* always collide. (Among known examples are sets of Float keys
* holding consecutive whole numbers in small tables.) So we
* apply a transform that spreads the impact of higher bits
* downward. There is a tradeoff between speed, utility, and
* quality of bit-spreading. Because many common sets of hashes
* are already reasonably distributed (so don't benefit from
* spreading), and because we use trees to handle large sets of
* collisions in bins, we just XOR some shifted bits in the
* cheapest possible way to reduce systematic lossage, as well as
* to incorporate impact of the highest bits that would otherwise
* never be used in index calculations because of table bounds.
*/
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
/**
* 如果x的类的形式为“Class C implements Comparable<C>”,则返回x的类,否则返回null。
* <p>
* Returns x's Class if it is of the form "class C implements
* Comparable<C>", else null.
*/
static Class<?> comparableClassFor(Object x) {
if (x instanceof Comparable) {
Class<?> c;
Type[] ts, as;
Type t;
ParameterizedType p;
if ((c = x.getClass()) == String.class) // bypass checks
return c;
if ((ts = c.getGenericInterfaces()) != null) {
for (int i = 0; i < ts.length; ++i) {
if (((t = ts[i]) instanceof ParameterizedType) &&
((p = (ParameterizedType) t).getRawType() ==
Comparable.class) &&
(as = p.getActualTypeArguments()) != null &&
as.length == 1 && as[0] == c) // type arg is c
return c;
}
}
}
return null;
}
/**
* Returns k.compareTo(x) if x matches kc (k's screened comparable
* class), else 0.
*/
@SuppressWarnings({"rawtypes", "unchecked"}) // for cast to Comparable
static int compareComparables(Class<?> kc, Object k, Object x) {
return (x == null || x.getClass() != kc ? 0 :
((Comparable) k).compareTo(x));
}
/**
* 返回给定目标容量的二次幂。
* <p>
* Returns a power of two size for the given target capacity.
*/
static final int tableSizeFor(int cap) {
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
/* ---------------- Fields -------------- */
/**
* table数组,在第一次使用时初始化,并根据需要调整大小。分配时,长度总是2的幂。
* <p>
* The table, initialized on first use, and resized as
* necessary. When allocated, length is always a power of two.
* (We also tolerate length zero in some operations to allow
* bootstrapping mechanics that are currently not needed.)
*/
transient Node<K, V>[] table;
/**
* 保留缓存的entrySet()。请注意,AbstractMap字段用于keySet()和values()。
* <p>
* Holds cached entrySet(). Note that AbstractMap fields are used
* for keySet() and values().
*/
transient Set<Map.Entry<K, V>> entrySet;
/**
* 此映射中包含的键值映射数。
* <p>
* The number of key-value mappings contained in this map.
*/
transient int size;
/**
* 此哈希映射在结构上被修改的次数,结构修改是指更改HashMap中映射的数量或修改其内部结构的修改
* <p>
* The number of times this HashMap has been structurally modified
* Structural modifications are those that change the number of mappings in
* the HashMap or otherwise modify its internal structure (e.g.,
* rehash). This field is used to make iterators on Collection-views of
* the HashMap fail-fast. (See ConcurrentModificationException).
*/
transient int modCount;
/**
* 要调整大小的下一个大小值(容量*负载系数)。
* <p>
* The next size value at which to resize (capacity * load factor).
* @serial
*/
// (The javadoc description is true upon serialization.
// Additionally, if the table array has not been allocated, this
// field holds the initial array capacity, or zero signifying
// DEFAULT_INITIAL_CAPACITY.)
int threshold;
/**
* 哈希表的加载因子。
* <p>
* The load factor for the hash table.
* @serial
*/
final float loadFactor;
/* ---------------- Public operations -------------- */
/**
* 用指定的初始容量和负载因子构造一个空的HashMap。
* <p>
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and load factor.
* @param initialCapacity the initial capacity
* @param loadFactor the load factor
* @throws IllegalArgumentException if the initial capacity is negative
* or the load factor is nonpositive
*/
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
/**
* 用指定的初始容量和默认负载因子(0.75)构造一个空的HashMap。
* <p>
* Constructs an empty <tt>HashMap</tt> with the specified initial
* capacity and the default load factor (0.75).
* @param initialCapacity the initial capacity.
* @throws IllegalArgumentException if the initial capacity is negative.
*/
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
/**
* 用默认初始容量(16)和默认负载因子(0.75)构造一个空的HashMap。
* <p>
* Constructs an empty <tt>HashMap</tt> with the default initial capacity
* (16) and the default load factor (0.75).
*/
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
/**
* 使用与指定映射相同的映射构造新的HashMap
* <p>
* Constructs a new <tt>HashMap</tt> with the same mappings as the
* specified <tt>Map</tt>. The <tt>HashMap</tt> is created with
* default load factor (0.75) and an initial capacity sufficient to
* hold the mappings in the specified <tt>Map</tt>.
* @param m the map whose mappings are to be placed in this map
* @throws NullPointerException if the specified map is null
*/
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
/**
* 实现Map.putAll和Map构造器。
* <p>
* Implements Map.putAll and Map constructor.
* @param m the map
* @param evict false when initially constructing this map, else
* true (relayed to method afterNodeInsertion).
*/
final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
int s = m.size();
if (s > 0) {
if (table == null) { // pre-size
float ft = ((float) s / loadFactor) + 1.0F;
int t = ((ft < (float) MAXIMUM_CAPACITY) ?
(int) ft : MAXIMUM_CAPACITY);
if (t > threshold)
threshold = tableSizeFor(t);
} else if (s > threshold)
resize();
for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
K key = e.getKey();
V value = e.getValue();
putVal(hash(key), key, value, false, evict);
}
}
}
/**
* 返回此映射中的键值映射数。
* <p>
* Returns the number of key-value mappings in this map.
* @return the number of key-value mappings in this map
*/
public int size() {
return size;
}
/**
* 如果此映射不包含键值映射,则返回<tt>true</tt>。
* <p>
* Returns <tt>true</tt> if this map contains no key-value mappings.
* @return <tt>true</tt> if this map contains no key-value mappings
*/
public boolean isEmpty() {
return size == 0;
}
/**
* 返回指定键映射到的值,如果此映射不包含该键的映射,则返回{@code null}。
* <p>
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K, V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
/**
* 实现Map.get以及相关方法。
* <p>
* Implements Map.get and related methods.
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K, V> getNode(int hash, Object key) {
Node<K, V>[] tab;
Node<K, V> first, e;
int n;
K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
if ((e = first.next) != null) {
if (first instanceof TreeNode)
return ((TreeNode<K, V>) first).getTreeNode(hash, key);
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}
/**
* 如果此映射包含指定键的映射,则返回<tt>true</tt>。
* <p>
* Returns <tt>true</tt> if this map contains a mapping for the
* specified key.
* @param key The key whose presence in this map is to be tested
* @return <tt>true</tt> if this map contains a mapping for the specified
* key.
*/
public boolean containsKey(Object key) {
return getNode(hash(key), key) != null;
}
/**
* 将指定值与此映射中的指定键相关联。如果映射以前包含键的映射,则替换旧值。
* <p>
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
/**
* 实现Map.put以及相关方法。
* <p>
* Implements Map.put and related methods.
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K, V>[] tab;
Node<K, V> p;
int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K, V> e;
K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K, V>) p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
/**
* 初始化或加倍表大小。如果为空,则根据字段阈值中保留的初始容量目标进行分配。
* 否则,因为我们使用的是二次幂展开,所以每个桶中的元素要么留在同一索引中,
* 要么在新表中以二次幂偏移量移动。
* <p>
* Initializes or doubles table size. If null, allocates in
* accord with initial capacity target held in field threshold.
* Otherwise, because we are using power-of-two expansion, the
* elements from each bin must either stay at same index, or move
* with a power of two offset in the new table.
* @return the table
*/
final Node<K, V>[] resize() {
Node<K, V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
} else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
} else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int) (DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float) newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float) MAXIMUM_CAPACITY ?
(int) ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes", "unchecked"})
Node<K, V>[] newTab = (Node<K, V>[]) new Node[newCap];
table = newTab;
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K, V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K, V>) e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K, V> loHead = null, loTail = null;
Node<K, V> hiHead = null, hiTail = null;
Node<K, V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
} else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
/**
* 在给定哈希表的索引处替换bucket中的所有链接节点,除非表太小(小于64),
* 在这种情况下,将改为调整大小,即进行扩容。
* <p>
* Replaces all linked nodes in bin at index for given hash unless
* table is too small, in which case resizes instead.
*/
final void treeifyBin(Node<K, V>[] tab, int hash) {
int n, index;
Node<K, V> e;
// 要想树化,则hashMap中元素个数要不低于64个(MIN_TREEIFY_CAPACITY)
if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
resize();
else if ((e = tab[index = (n - 1) & hash]) != null) {
TreeNode<K, V> hd = null, tl = null;
do {
TreeNode<K, V> p = replacementTreeNode(e, null);
if (tl == null)
hd = p;
else {
p.prev = tl;
tl.next = p;
}
tl = p;
} while ((e = e.next) != null);
if ((tab[index] = hd) != null)
hd.treeify(tab);
}
}
/**
* 将指定映射的所有映射复制到此映射。
* <p>
* Copies all of the mappings from the specified map to this map.
* These mappings will replace any mappings that this map had for
* any of the keys currently in the specified map.
* @param m mappings to be stored in this map
* @throws NullPointerException if the specified map is null
*/
public void putAll(Map<? extends K, ? extends V> m) {
putMapEntries(m, true);
}
/**
* 从此映射中删除指定键的映射(如果存在)。
* <p>
* Removes the mapping for the specified key from this map if present.
* @param key key whose mapping is to be removed from the map
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V remove(Object key) {
Node<K, V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
/**
* 实现Map.remove以及相关方法。
* <p>
* Implements Map.remove and related methods.
* @param hash hash for key
* @param key the key
* @param value the value to match if matchValue, else ignored
* @param matchValue if true only remove if value is equal
* @param movable if false do not move other nodes while removing
* @return the node, or null if none
*/
final Node<K, V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K, V>[] tab;
Node<K, V> p;
int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K, V> node = null, e;
K k;
V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
node = ((TreeNode<K, V>) p).getTreeNode(hash, key);
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
if (node instanceof TreeNode)
((TreeNode<K, V>) node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
/**
* 从此映射中删除所有映射。
* <p>
* Removes all of the mappings from this map.
* The map will be empty after this call returns.
*/
public void clear() {
Node<K, V>[] tab;
modCount++;
if ((tab = table) != null && size > 0) {
size = 0;
for (int i = 0; i < tab.length; ++i)
tab[i] = null;
}
}
/**
* 如果此映射将一个或多个键映射到指定值,则返回<tt>true</tt>。
* <p>
* Returns <tt>true</tt> if this map maps one or more keys to the
* specified value.
* @param value value whose presence in this map is to be tested
* @return <tt>true</tt> if this map maps one or more keys to the
* specified value
*/
public boolean containsValue(Object value) {
Node<K, V>[] tab;
V v;
if ((tab = table) != null && size > 0) {
for (int i = 0; i < tab.length; ++i) {
for (Node<K, V> e = tab[i]; e != null; e = e.next) {
if ((v = e.value) == value ||
(value != null && value.equals(v)))
return true;
}
}
}
return false;
}
/**
* 返回此映射中包含的键的{@link Set}集合。
* <p>
* Returns a {@link Set} view of the keys contained in this map.