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75 lines (62 loc) · 2.5 KB
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/*******************************************************************************
* Copyright (c) 2016 Alex Shapiro - github.com/shpralex
* This program and the accompanying materials
* are made available under the terms of the The MIT License (MIT)
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*******************************************************************************/
package com.sproutlife;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import com.sproutlife.gamesteplistener.DefaultGameStepListener;
import com.sproutlife.gamesteplistener.WarmupGameStepListener;
import com.sproutlife.model.GameModel;
import com.sproutlife.panel.PanelController;
public class GameController {
private GameModel gameModel;
private PanelController panelController;
private Settings settings;
protected ReentrantReadWriteLock interactionLock;
private ArrayList<File> loadedFiles;
public GameController() {
settings = new Settings();
interactionLock = new ReentrantReadWriteLock();
gameModel = new GameModel(settings, interactionLock);
loadedFiles = new ArrayList<>();
panelController = new PanelController(this);
getGameModel().getGameThread().addGameStepListener(new DefaultGameStepListener(panelController));
getGameModel().getGameThread().addGameStepListener(new WarmupGameStepListener(panelController));
}
public GameModel getGameModel() {
return gameModel;
}
public PanelController getPanelController() {
return panelController;
}
public ReentrantReadWriteLock getInteractionLock() {
return interactionLock;
}
public Settings getSettings() {
return settings;
}
public List<File> getLoadedFiles() {
return this.loadedFiles;
}
public void clearLoadedFiles() {
this.loadedFiles = new ArrayList<>();
panelController.getGameFrame().setTitle("SproutLife - Evolving Game of Life - V " + SproutLife.getAppVersion());
}
public void addLoadedFile(File file) {
this.loadedFiles.add(file);
String title = "SproutLife - ";
for (int i = 0; i < this.loadedFiles.size(); i++) {
if (i > 0) {
title += ", ";
}
title += this.loadedFiles.get(i).getName();
}
panelController.getGameFrame().setTitle(title);
}
}