Skip to content
View PiotrowskiPatryk's full-sized avatar

Block or report PiotrowskiPatryk

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please donโ€™t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
PiotrowskiPatryk/README.md

๐Ÿ‘‹ Hi, I'm Patryk Piotrowski

Senior Software Engineer | Unity XR & .NET | AI-Powered VR Systems

LinkedIn Email ResearchGate


๐Ÿ† Webby Award Winner โ€ข 6+ Years XR Development โ€ข Unity Certified Professional


๐ŸŽฏ About Me

I'm a Senior Software Engineer with 6+ years of experience specializing in Unity XR Development and enterprise immersive solutions. My work has been recognized globally with industry awards including Webby, Muse, and Telly Awards for technical excellence in healthcare and industrial VR simulations.

Currently, I'm expanding my expertise into the .NET ecosystem, focusing on clean architecture, backend development, and building scalable systems. I believe in combining deep technical knowledge with pragmatic engineering to deliver solutions that make a real-world impact.


๐Ÿ† Award-Winning Projects

๐Ÿฅ‡ Webby Award 2025

AI-Powered Medical VR Intubation

Technical Achievement in AI/Immersive

AI virtual instructor system for medical VR simulation enabling interactive guidance through complex clinical procedures.

View Award

๐ŸŽ–๏ธ Muse + Telly 2024

XR Mental Health Therapy

Breakthrough Mental Health Solution

Multiplayer VR telemedicine platform with real-time avatar synchronization for therapeutic applications.

Muse Telly

๐Ÿฅˆ Silver Telly 2024

Quality Assurance VR Training

Industrial Simulation Excellence

High-precision VR training for pharmaceutical production environments.

View Award


๐Ÿ› ๏ธ Technical Skills

๐ŸŽฎ Unity & XR Development (Expert)

Unity C#

Category Technologies
XR Platforms Meta Quest 2/3/Pro, Pico Neo 3/4, HTC Vive Pro/Focus, HoloLens 2
XR SDKs XR Interaction Toolkit, OpenXR, Oculus SDK, AR Foundation
Architecture Clean Architecture, SOLID, Zenject (DI), R3 (Reactive), UniTask
Networking Photon Fusion, Netcode for GameObjects, Mirror, Firebase
Performance Unity Profiler, 72fps VR optimization, LOD, Object Pooling
๐Ÿ”ง .NET & Backend (Growing)

.NET PostgreSQL Docker

Category Technologies
Framework ASP.NET Core 9.0, Entity Framework Core
Patterns Clean Architecture, MediatR, CQRS, Repository Pattern
Auth JWT Bearer, ASP.NET Core Identity
Testing xUnit, Moq, FluentAssertions, Testcontainers
DevOps Docker, GitHub Actions, CI/CD
๐Ÿง  AI & Integration
Category Technologies
AI Integration Inworld AI (Conversational AI for VR), Custom AI Architectures
Cloud Services Firebase, Azure CosmoDB, REST APIs
Real-time WebSockets, Multiplayer Voice/Chat

๐Ÿ“‚ Featured Projects

๐Ÿ”ท .NET Development

Library Management System โ€” Comprehensive ASP.NET Core 9.0 Web API with:

  • ๐Ÿ“š 43 API endpoints across 6 controllers
  • ๐Ÿ” Role-based authentication (User, Librarian, Admin)
  • ๐Ÿ˜ PostgreSQL with Entity Framework Core
  • ๐Ÿงช Integration tests with Testcontainers
  • ๐Ÿ“– Full Swagger/OpenAPI documentation

๐Ÿ”ถ Unity

State Machine Lite Package โ€” State Machines Lite brings data-driven FSMs to Unity 6+ with a full async lifecycle, priority-based transition solving, and a built-in visual graph editor. All configuration lives in ScriptableObject assets - states, triggers, conditions, and transition rules - with runtime orchestration handled entirely by the framework. Custom types are auto-discovered through reflection, making the system easy to extend without touching editor code.


๐ŸŽ“ Credentials

Credential Details
๐ŸŽ–๏ธ Unity Certified Professional: Programmer Valid until June 2026
๐Ÿ“„ Publication Gaze-Based Interaction for VR Environments (2019)

๐Ÿ’ฌ Let's Connect

I'm always open to discussing:

  • ๐ŸŽฎ XR/VR development challenges and solutions
  • ๐Ÿ—๏ธ Software architecture and clean code practices
  • ๐Ÿค Collaboration on innovative projects
  • ๐Ÿ’ผ Career opportunities in .NET or XR

LinkedIn Email

Popular repositories Loading

  1. UE5_AssetLoader UE5_AssetLoader Public

    This utility provides asynchronous asset loading functionality in Unreal Engine using `TSoftObjectPtr` and `TSoftClassPtr`.

    C++ 1

  2. GazeInteractionEngine GazeInteractionEngine Public

    C#

  3. State-Machine-Lite-Unity-Package State-Machine-Lite-Unity-Package Public

    C#

  4. LibraryManagementSystem-.NET-Portfolio-App LibraryManagementSystem-.NET-Portfolio-App Public

    A comprehensive library management system built with ASP.NET Core 9.0 and PostgreSQL. Supports three user roles (User, Librarian, Admin) with book borrowing, user management, and administrative capโ€ฆ

    C#

  5. PiotrowskiPatryk PiotrowskiPatryk Public

  6. openupm openupm Public

    Forked from openupm/openupm

    OpenUPM - Open Source Unity Package Registry (UPM)

    JavaScript