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lines changed Original file line number Diff line number Diff line change @@ -171,8 +171,8 @@ export function getRoomDataForTypeVariant(
171171 *
172172 * Note that `ItemPool.GetPoolForRoom` will return -1 in `RoomType.DEFAULT` (1) rooms, but this
173173 * function will convert -1 to `ItemPoolType.TREASURE` (0) for convenience purposes (since the game
174- * is "supposed" to use the Treasure Room pool for collections spawned in normal rooms). If you need
175- * to distinguish between real Treasure Rooms and default rooms, then use the
174+ * is "supposed" to use the Treasure Room pool for collectibles spawned in normal rooms). If you
175+ * need to distinguish between real Treasure Rooms and default rooms, then use the
176176 * `ItemPool.GetPoolForRoom` method directly.
177177 */
178178export function getRoomItemPoolType ( ) : ItemPoolType {
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