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save()
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ãã®ä¾ã¯ãsave() ã¡ã½ããã使ç¨ãã¦æ¢å®ã®ç¶æ
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HTML
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<canvas id="canvas"></canvas>
JavaScript
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const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
// æ¢å®ã®ç¶æ
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ctx.save();
ctx.fillStyle = "green";
ctx.fillRect(10, 10, 100, 100);
// æ¢å®ã®ç¶æ
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ctx.restore();
ctx.fillRect(150, 40, 100, 100);
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| HTML > # dom-context-2d-save-dev > |
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CanvasRenderingContext2D CanvasRenderingContext2D.restore()