Chaarkor — independent designer · Poland.

This is the personal portfolio of Chaarkor — an independent Polish designer and front-end developer (b. 2006, based in Poland). His specialty is visual restyles of existing applications and sites: keeping the underlying logic intact while rebuilding the human-facing layer (typography, layout, hierarchy, colour and micro-interactions). He works in TypeScript, Astro, React, Tailwind, and on the desktop side C# / .NET / Windows tooling. Bilingual Polish and English. The site has four sections: about, work, playground (design manifest), and contact.

To portfolio Chaarkora — niezależnego polskiego projektanta i front-end developera (ur. 2006, Polska). Specjalność: wizualne restyle istniejących aplikacji i stron — przerabia warstwę widoczną dla człowieka (typografia, układ, hierarchia, kolor, mikrointerakcje), nie tykając logiki pod spodem. Pracuje w TypeScript / Astro / React / Tailwind oraz po stronie desktopu w C# / .NET / Windows. Polski i angielski. Strona ma cztery sekcje: o mnie, prace, manifest i kontakt.

Contact: chaarkor@proton.me · github.com/Chaarkoor

chaarkor.pl designer · poland focusing —:—:— cet maker of random shit i take existing things & make them prettier est. 26 chaarkor.pl designer · poland focusing —:—:— cet maker of random shit i take existing things & make them prettier est. 26
chaarkor
issue №001
locale poland / pl time zone cet
status focusing

Chaar kor.

“interfaces that look like someone actually cared.”

— motto, self-plagiarised from github

scroll ↓ or click a number
—:—:— cet
001

label.

Chaarkor — dithered portrait
plate.001 / chaarkor fs · 1-bit

I make things that look like someone gave them a second. Sometimes two. Usually that means an interface — a site, an app, a tool — that works, but nobody has actually sat down with it yet.

My favourite format is the visual restyle. Take something that already does its job and rebuild the human-facing layer — type, layout, micro-interactions, colour, hierarchy — until it stops hurting. I love the moment someone goes “wait, this is still the same app?”.

On the side: a bit of code (C#, TypeScript, web), some game tooling, the occasional silly project for fun. Always from the same instinct — to make the thing look like someone gave a damn.

based in
PL
speaks
PL · EN
hobby
restyling
b.
26
002

things.

  1. 001

    Chaarkors FH6 Trainer

    2026 C# · Windows

    All-in-one trainer for Forza Horizon 6 — runtime hooks for the player profile + live SQL access to the game's in-memory DB. Single-file exe, no extra runtime.

  2. 002

    Restyles · misc

    ongoing always

    Ongoing — apps and sites I take apart and rebuild visually. Layout, type, colour, micro-interactions. Without breaking the thing underneath.

003

playground.

“an ugly product is, most of the time, just a product nobody put time into.”

a/

take what exists

A site, an app, an admin panel, a game launcher, a plugin. Ideally something that already has users and does its job — it just doesn't have the “someone cared” layer.

b/

strip visually

Type. Hierarchy. Spacing. Colour, if any. Micro-interactions that stop getting in the way. Layout with one reading direction, not five.

c/

without breaking it

The functionality stays. What worked still works — it just stops looking like an interface clicked together from a template. The best restyles look like the thing was meant to look this way from day one.

If you have something that works but you wish it looked like someone sat down with it — let's talk. Section 004.

004

say hi.

“just write. or pick a channel below.”

usually reply same day. unless i've vanished into a project.