Card Crawl 2
Solitaire Dungeon Crawl
Free · In-App Purchases
Card Crawl 2 is a solitaire dungeon crawler card game. Grab your deck and dive into exciting new game modes, battling your favorite tavern dwellers.
Defeat tricky monsters, collect gold, and unlock powerful spell cards, new equipment, and a cast of new and familiar hero cards.
About the Game
Card Crawl 2 is the official sequel to the beloved original. Once again, youâll face Hoerni and his friends in clever solitaire-style card battles.
This time, a brand-new core mechanic is introduced. Instead of just 4 dungeon cards, you now play with up to 16 cards stacked across 4 columns.
Sort, equip, and sell cards to outwit every monster in the deck. Harness plenty of new spell cards and, for the first time, add equipment items to your runs, which add a whole new layer of strategy.
Grow your collection and take on a variety of offline and online game modes that will test your skills with each of the newly added hero types.
Features
-> Fresh twist on Card Crawlâs core gameplay
-> Strategic solitaire-style card battles
-> Collect and master new spell cards and equipment
-> Unlock hero cards with unique abilities
-> Play across new and familiar game modes
-> Compete with others in the Weekly Tavern Crawl
-> Unlock achievements, new cards, and tavern art
-> Cloud saves and Game Center support
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
more Hello,
this is our first big content update called the *Champions Update*!
You can now unlock champion hero cards for all heroes, if you master several game modes.
In addition to that we added 10 new spell cards in 2 sets, adding more gameplay options and combos for you!
If you haven't yet please rate and review the game!
What's new?
Added: 8 Champion Hero cards.
Added: Two new 5-card spell sets.
1.0.19 3 days ago
Hello,
this is another quick bug fix update.
If you haven't yet please rate and review the game!
What's new?
Fixed: Player card image not correctly loaded in Tutorial.
Fixed: Stomp wrong death warning.
Fixed: Poison wrong death warning.
Fixed: Hero card displaced after Shapeshift.
Fixed: Barrage can hit with 0 damage attacks.
1.0.18 5 days ago
Hello,
this is another bug fix update.
If you haven't yet, please rate and review the game.
What's new?
Changed: Reverted spell card borders for variants.
Fixed: Completing a daily quest and extracting a chest sometimes does not reward daily chest.
Fixed: Revive sticker monster that attacks shield can block game flow.
1.0.17 13 May
Hello,
this is another bug fix and improvements update.
If you haven't yet please rate and review the game!
What's new?
Added: Improved spell card border.
Changed: Challenge run save load dialogue should not delete the current run if no is selected.
Changed: Replenish to "Restore all revealed non-monster card values back to their highest previous value."
Changed: Champion cards visible in menus.
Fixed: Challenges can be loaded from quick load.
Fixed: Tooltip tutorials can interfere when another one is active.
Fixed: Equipped monster with revive sticker does not revive on kill when used as shield.
Fixed: Tough sticker does not reduced damage for an equipped monster.
Fixed: Spiked collar doesn't deal damage to Decayed-Sticker after taking enough damage to drop below needed amount.
Fixed: Rerolling challenges should draw from a pool, so that each hero can be drawn after x amount of re-rolls.
Fixed: Protected Mogor that attacks a equipped monster and kills player leads to crash.
1.0.16 12 May
Hello,
this is another quick bug fix update.
What's new?
Fixed: Exception when viewing the Custom Monster cards.
1.0.15 7 May
Hello,
this is another bug fix update!
If you haven't yet, please rate and review the game.
What's new?
Added: Game progress UI in Ascension mode.
Fixed: Standard Constructed mode quick play starts without Hero card and item.
Fixed: Standard Constructed mode quick play does not show difficulty selection.
Fixed: Drag preview for Imp with coin card and full column is not working.
Fixed: Cursed sticker death warning does not work with Blacksmith-Hammer active.
1.0.14 6 May
Hello,
this is another bug fix and gameplay improvements update!
If you haven't yet, please rate and review the game.
What's new?
Added: Added play / edit button to constructed load outs.
Changed: Display needed gold explicitly in delve result menu.
Changed: Replenish to "Restore all revealed non-monster card values back to their original value."
Fixed: Tooltips in constructed selection interferes with the selection buttons.
Fixed: Protected sticker does not work on an equipped monster.
1.0.13 5 May
Hello,
this is another bug fix update.
If you haven't yet, please rate and review the game!
What's new?
Fixed: Blood Pact death warning calculation issue.
Fixed: Slime Boss sticker does not work on regular monster cards.
Fixed: Achievement check in Advanced and Expert not triggering.
Fixed: Shop restore issue with deprecated data.
Fixed: Fmod crash issue.
1.0.12 30 Apr
Hello!
This is another bug fix and improvements update.
If you haven't yet, please rate and review the game!
What's new?
Added: Card and item templates for constructed mode.
Added: Tooltips for constructed menus cards.
Added: Current daily quest progress is shown in game.
Fixed: When multiple daily quest complete, chests aren't displayed at the end of the game.
Fixed: Completing last card of set does not update overview of that set.
Fixed: Achievements that rely on successful game completion do not trigger in Delve mode.
Fixed: Blood Pact death warning check not correctly calculated.
Fixed: Cursed sticker does not work on spells or monster cards.
1.0.11 29 Apr
Hello,
this is another quick bug fix update!
What's new?
Fixed: Weekly Challenge menu does not open.
1.0.10 26 Apr
Hello,
this is another small bug fix update and we've added another monster set.
If you haven't please rate and review the game!
What's new?
Added: new Monster set.
Changed: Shop-Box mouth open animation delayed.
Fixed: Game gets stuck after chest opened from backpack.
1.0.9 24 Apr
Hello,
this is another quick bugfix update!
What's New?
Fixed: Cloak removes monster that is attacking.
Fixed: Shape Shift crashes game.
Fixed: After certain Spell card actions, cards would not draw with 0 action points.
Fixed: Bait achievement not working.
Fixed: Weekly Menu crashes when the player has not started any game prior.
1.0.8 23 Apr
Hello,
this is another bug fix update.
We've also added a tiny bit of new content and are working on the first bigger content update right now.
If you haven't yet, please rate and review the game!
What's new?
Added: New custom Monster set.
Added: Classic Mode Knight hero card changes appearance based on health.
Fixed: Weekly result menu after game displays all highscores instead of top 100.
Fixed: Various smaller issues.
1.0.7 22 Apr
Hello,
this is another bug fix update.
If you haven't yet, please rate and review the game.
What's new?
Fixed: Can drag already removed cards, or cards that are in the remove animation.
Fixed: Greater issue with spell / item execution where the game would not deal new cards with leftover action points and an empty board.
Fixed: Soul Flame and Hook can cause blocked game states.
Fixed: Daily Quest reward not given after result is skipped.
1.0.6 20 Apr
Hello,
this is another bug fix and gameplay improvements update.
If you haven't yet, please rate and review the game!
What's new?
Added: Purchase option for card variants after unlocking 40 cards.
Added: Quick load for the last played game from the main menu.
Changed: Creates can be sold by dragging them onto the hero (accessibility).
Changed: When the board is cleared with left over action points, consumed hand slot cards get cleared as well.
Changed: Optimized game service auto login flow for users declining to login.
Changed: Optimized Tooltip positions.
Changed: Barde to be the only attackable card via sword / spell attacks, but lets other monsters attack the player.
Changed: Stomp to "Deal damage to all revealed attackable cards in this column, equal to half the value of this column's top card."
Changed: Weekly trial mode available for all days.
Changed: Death warning removed for redundant states.
Fixed: Delve result shows wrong dealer and coin animation.
Fixed: Tooltips stay on screen when tooltipped card is removed.
Fixed: Card descriptions in constructed menu.
Fixed: Closing the merchant tutorial after the spell purchase hard locks the game.
Fixed: Cheater scores in leaderboards.
Fixed: Slime Boss does not save its maximum value.
Fixed: After the death warning is canceled, the next card you pickup is clipping below the player UI.
Fixed: Chest drop chances not correctly displayed in Russian.
Fixed: Mushroom can target a sold card.
1.0.5 16 Apr
Hello,
this this is another bug fix and gameplay improvements update.
What's new?
Added: "Stale" game state checker to remind players of the option to sell cards to the shop box.
Changed: Card and Item draft re-rolls are free now to maintain fairness in the weekly games.
Changed: Health card text contrast increased.
Fixed: Second tutorial can get stuck with no option to continue.
Fixed: Bottomless Bag allows to drag the hero.
Fixed: Weekly restart does not allow rewarded ad to load.
Fixed: Split spell uses base card value instead of current modified one.
Fixed: Remove icon in item constructed menu not displayed correctly.
Fixed: Daily Quest reward and notification not triggering when more than 1 quest is completed at the same time.
Fixed: Piggy Bank & Golden Goblet is not triggered when a coin card is equipped via Steal spell.
1.0.4 2 Apr
Hello,
this is another bug fix and improvements update.
If you haven't yet please leave us a review, this helps a lot!
What's new?
Added: Floater event for achievement set completed.
Changed: Tooltips for Chests and Crate cards.
Changed: Rerolling a daily quest will guarantee at least 1 unlocked hero.
Changed: If you complete a challenge without failing at least 1 reward chest contains a high value item.
Changed: Rewarded chests from challenges that drop gold, have least a 250 gold value.
Changed: Hero card health text contrast increased.
Changed: Some tooltip and UI text descriptions improved.
Fixed: Active Pass-sub displays try button for weekly challenge as "play".
Fixed: Trader quest only tracks in last advanced game.
Fixed: Variant spell cards show wrong target preview.
Fixed: Difficulty slider does not move to last completed difficulty.
1.0.3 31 Mar
Hello,
this is a bug fix and gameplay improvements update.
What's new?
Added: Tooltips for Chests and Crate cards.
Changed: Purchases with two options display an "or" on the button now.
Added: Purchases with two payment options now display a menu to choose.
Changed: 30 gold requirement in scoring tutorial reduced to 15.
Changed: Bottomless Bag can now only move from hand slot to backpack and consumed cards can't be picked up from the backpack.
Fixed: Constructed selection not changing after going back from difficulty selection.
Fixed: Tutorial flow issues in column tutorial.
1.0.2 30 Mar
Version 131
Happy release day!
This is a first bug fix update.
What's new?
Fixed: Extra progress counter for cloud saves needed.
Fixed: Captain spell does not play his attack sound twice due to culling.
Fixed: Win animation plays before monster in backpack check decides if won or lost.
Fixed: Improve steal card text to include that the card gets consumed.
Fixed: Draft screens don't have background blockers.
Fixed: Pastor Boss still bugged when at the end of the game.
Fixed: Gold reward in chest pack not immediately displayed in shop UI.
Fixed: Weekly game should not be restartable from the pause menu.
Fixed: Void stone inconsistency with several items.
Fixed: Shop box coin sound plays when gold gain block sticker is active.
Fixed: No death warning when activating a holographic spell card whose damage would in turn trigger Imp Bosses ability with enough damage to kill you.
Fixed: Certain death warning when Kings Guard Pike item would kill the only auto attacking monster.
Fixed: No death warning when Iron Chest would not block damage because Pauldrons already reduced damage to less than 5.
Fixed: Shop timer resets too early.
1.0.1 26 Mar
Hello,
this is our first big content update called the *Champions Update*!
You can now unlock champion hero cards for all heroes, if you master several game modes.
In addition to that we added 10 new spell cards in 2 sets, adding more gameplay options and combos for you!
If you haven't yet please rate and review the game!
What's new?
Added: 8 Champion Hero cards.
Added: Two new 5-card spell sets.
more Version 1.0.19 3 days ago
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