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Objectively Better, Observably Trickier
The Observation Framework is great... once you figure out how it actually works
Feb 4
•
Danny Bolella
35
2
3
Emptiness in SwiftUI
How "Empty" can be designed and accounted for using EmptyView, EmptyModifier, and ContentUnavailableView
Jan 21
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Danny Bolella
31
1
3
Playing with Sheet (on iOS)
A look at how Apple has reshaped modal and sheet presentations in SwiftUI for iOS
Oct 30, 2025
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Danny Bolella
22
1
1
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The Simple Life(cycle) of a SwiftUI View in 2025
Mar 22, 2025
•
Danny Bolella
33
2
3
The Great Shift in Apple Development
Sep 2, 2025
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Danny Bolella
21
4
SwiftUI Craftsmanship: State Management
Mar 30, 2025
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Danny Bolella
21
1
1
Emptiness in SwiftUI
Jan 21
•
Danny Bolella
31
1
3
The Underground Wrapper Scene
Apr 28, 2025
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Danny Bolella
22
6
Playing with Sheet (on iOS)
Oct 30, 2025
•
Danny Bolella
22
1
1
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The Northern Stars of Liquid Glass
An overview of the new HIG principles of Hierarchy, Harmony, and Consistency
Sep 17, 2025
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Danny Bolella
18
1
1
The Great Shift in Apple Development
A new, sweeping era has begun. Here are the signs...
Sep 2, 2025
•
Danny Bolella
21
4
Windowing on iPadOS (Or How I Learned to Love The Backlog Bomb)
The New Windowing System brings iPadOS even closer to macOS, but opens up a world of new development considerations
Jul 15, 2025
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Danny Bolella
16
1
Finding Deeper Meaning in Liquid Glass Search
How Apple has aligned search with where they believe the future of application design is going
Jul 6, 2025
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Danny Bolella
11
2
Thoughts on Liquid Glass as a New Design System
The Captain talks through the impact of the new design system during Office Hours
Jul 1, 2025
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Danny Bolella
11
1
2:57
Summarizing Scores with Foundation Models, #Playground, and Xcode AI
Apple's AI offerings for developers are knocking it out of the park, both on and off device
Jun 25, 2025
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Danny Bolella
9
2
Keeping Score with Liquid Glass & TabView Bottom Accessory
Putting this year's new feature's up to bat with the new Liquid Glass TabView
Jun 13, 2025
•
Danny Bolella
12
5
3
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Captain SwiftUI
The Captain’s Blog on Swift, SwiftUI, and Apple Development
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